I'm a freelance software developer based in Melbourne with a background in the finance, education and advertising industries. Working across mobile, online and real-world experiential installations I provide analysis, technical direction, development expertise and deployment automation.
I have experience in a diverse tool-set including Unity, AS3, Python, and PHP but I always enjoy picking up whatever frameworks and languages are needed to get the job done (currently digging deeper into C running on embedded systems.) Some of the projects I've worked on include the award-winning Augmented Reality game for Honey Nut Cheerios, custom Facebook controlled video production for Samsung, an online/tablet petition for Amnesty International and experimental work using Microsoft Kinect.
In the holy war of editors, I back vi (well vim, actually) but most of the time I'll use a dedicated IDE to actually get things done.